Jul 21, 2006, 01:11 PM // 13:11
|
#2
|
Banned
|
trappers blow... doing anything with trappers doubles the time it takes.
Edit:
i actually read it to the end... no wonder you didn't describe warden rooms - this is where trappers horribly fail to perform. First it took you 2 hours to get there. You have already lost 2-3 people due to how long it took. And now you can't kill wardens because they either don't pull into traps or won't let you place them. And after another two hours of pulling wardens back and forth and nuking them one by one you spend another hour trapping popup room.
Bottom line: this is a build for a pug of noobs
Last edited by Ira Blinks; Jul 21, 2006 at 01:27 PM // 13:27..
|
|
|
Jul 21, 2006, 02:26 PM // 14:26
|
#3
|
Debbie Downer
Join Date: May 2006
Profession: N/Me
|
5 trappers?
And I thought 3 was overkill...
|
|
|
Jul 21, 2006, 02:27 PM // 14:27
|
#4
|
Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
|
First off in the first room if you lay down as many trapps as possible before they start going off, and then pull the whole room (3 big groups) they will go in 1 big bang.
Monks spam HP while trappers trap and then lure
third NO ONE has to kill themselfs under the Bridge, use Necrotic Traversal to get up on bridge and open gate lock.
So far you have just described a very BASIC Urgoz trapp team, doing it the hard way. When you get more EXP you learn the trapp points and spawn points, how many groups that spawn in each room etc etc.
|
|
|
Jul 21, 2006, 02:56 PM // 14:56
|
#5
|
Wilds Pathfinder
Join Date: Feb 2006
Location: House Zu Heltzer, laughing at them.
Guild: The [GEAR] Trick
Profession: N/Me
|
Urgh! The grammar! It hurt's my eyes!
|
|
|
Jul 21, 2006, 03:44 PM // 15:44
|
#6
|
Wilds Pathfinder
Join Date: Jul 2005
Location: Kanuckistan
Guild: Mirror of Reason [SNOW]
Profession: R/
|
Quote:
Originally Posted by Ira Blinks
Bottom line: this is a build for a pug of noobs
|
^^^^^
|
|
|
Jul 21, 2006, 03:48 PM // 15:48
|
#7
|
Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
|
Quote:
Originally Posted by Ira Blinks
Bottom line: this is a build for a pug of noobs
|
Quoted for truth.
|
|
|
Aug 02, 2006, 12:36 AM // 00:36
|
#8
|
Lion's Arch Merchant
Join Date: Feb 2006
Location: NL
Guild: Please contact the Administrator if your date of birth has changed.
Profession: Mo/
|
Quote:
Originally Posted by Goats17
Urgh! The grammar! It hurt's my eyes!
|
Lol read that again please.
hurt's?
|
|
|
Aug 02, 2006, 12:59 AM // 00:59
|
#9
|
Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
|
urgots? mygots!!
|
|
|
Aug 02, 2006, 02:32 AM // 02:32
|
#10
|
Frost Gate Guardian
Join Date: Mar 2006
Location: Midwest
Guild: Council of Paranor,
Profession: W/Mo
|
I just completed this elite mission with a 4 man group in 4 hours. It is much better than the 12 man group. Players don't "error 7" when its a four man. You can actually do it with three, two monks and a ranger. We bring a bipper along to speed up energy recovery. Its a sweet build.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
ubermancer |
Explorer's League |
5 |
Aug 09, 2006 11:49 PM // 23:49 |
Urgoz please tell me who he is
|
Psychotic Crow |
Questions & Answers |
1 |
Jul 08, 2006 04:56 AM // 04:56 |
[wts] Urgoz LB
|
Mignon |
Sell |
1 |
Jul 02, 2006 09:08 PM // 21:08 |
Urgoz...
|
Arwen Granger |
Explorer's League |
4 |
May 23, 2006 06:27 AM // 06:27 |
Tweeaaked |
Sell |
19 |
May 21, 2006 10:16 PM // 22:16 |
All times are GMT. The time now is 05:34 AM // 05:34.
|